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Tuesday, May 11, 2010

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Bonuses and versions

n North America, Gamestop and Rockstar collaborated on a pre-order bonus in which customers could vote for one of three outfits that Marston could unlock in the game. Each outfit came with a different bonus. For example, the "Deadly Assassin" outfit allows Marston to regenerate Dead-Eye targeting twice as fast. The "Savvy Merchant" would halve the purchasing price of ammunition and guns and double the selling price for ammunition and guns. The "Expert Hunter" would double the amount of money the player could get from selling hides of animals. Voting was open to all, but only those who pre-ordered the game through Gamestop will receive the winning outfit, The Deadly Assassin.[15]
Along with the Gamestop pre-order special, there are several other pre-order bonuses through other game store chains throughout North America, Europe, and Australia. These are the" War Horse" and the "Golden Guns."[16] The War Horse is a black horse with a white mane, tail and markings considered "rare" as well as being "faster" and having "more health" than any other horse in the game.[17] The golden guns reward increases fame with each kill, allowing users to progress much quicker up the ladder of fame.[17] The official online Rockstar Games store, the Rockstar Warehouse, offers a Red Dead Redemption T-shirt as the pre-order bonus.
A limited edition version of Red Dead Redemption has been announced for pre-orders at no additional charge. This set includes the game as well as all 3 available pre-order bonuses (Deadly Assassin outfit, golden guns & War Horse), along with a soundtrack composed and performed by Bill Elm and Woody Jackson.

multiplayer

Red Dead Redemption will include online multiplayer with a maximum of 16 players per session.
Every multiplayer game, both free-for-all and team based, will begin with a Mexican standoff. Survivors of the standoff will be able to move to any part of the battlefield in preparation for respawning enemies. Crates in the environment will contain extra weapons, ammo, as well as recharge Dead-Eye powers, which has all the features of the single player version except for slow motion.
Players can level up and complete weapon challenges giving rewards such as new character models, golden weapon skins, and new mount breeds.[8]
Both regular and team versions of Shootout mode follows a traditional deathmatch scenario where players or teams must accumulate the most kills. Many Capture the Flag variants are also available. Hold Your Own is a traditional capture the flag, where each team has their own bag of gold to defend from the enemy team. Grab The Bag has one team attacking and the other team defending; the attackers goal is to grab the bag and return to base, while the defenders must stop them in the act. Gold Rush is a free-for-all variant, trying to grab and keep as many bags, spawned all across the map, as possible.
Like Grand Theft Auto IV's free mode, Red Dead Redemption has its own free roaming mode. All players in the server can form and join player parties, named "posses", of up to eight players and taking part in activities such as attacking computer-controlled gang hideouts or other player posses, go hunting, and create in-server matches.

Combat

Combat and gunplay is a major part of the game. Gunfights in Red Dead Redemption are conducted using a third-person system. The player can take cover, target a specific person, blindfire, and free aim. Individual body parts can also be targeted, as to take targets down nonlethally. When the player shoots an enemy, the game engine uniquely creates the AI reactions and movements. John Marston has an arsenal of period-accurate weapons to choose from; that include revolvers, lever or bolt-action rifles, knives, sticks of dynamite, molotov cocktails or, as they are known in the game, "fire bottles", lassos, mounted gatling guns, shotguns, and cannons.[7]
A combat feature that Marston can utilize is the "Dead-Eye" targeting system. "Dead-Eye" is used in a bullet-time-like manner, allowing the player to slow down the world to place a precise shot or paint in multiple shots on the body parts of one or multiple enemies. When the targeting sequence ends, Marston will fire in extremely quick succession on targeted people.

Game Play

Red Dead Redemption gives the player a large, open world environment allowing the player to move freely. Players on foot can walk, talk, shoot, kill, ride, run, interact with the environment, and combat enemies with firearms. Different breeds of horses are the main forms of transportation. Swimming is not an option, as the protagonist John Marston cannot swim and will drown if the player ventures too far into a body of water (though he is able to wade where the water is shallow enough).[5]
The open world environment allows players to choose how they want to play. Storyline missions are for progress. Along with the main storyline, players can take part in random events they encounter as they explore the West. These include public hangings, ambushes, pleas for assistance, and dangerous animal attacks. Players can also take part in optional side activities ranging from standoffs, gambling, and hunting fauna for pelts and meat.
Red Dead Redemption makes use of a morality system where players have the ability to gain positive or negative 'honor'. Some of the ways to gain positive honor include taking an outlaw alive instead of killing him, or saving a kidnapped innocent. Negative honor can be attained for committing crimes including killing and/or robbing civilians. This works along with another system, 'fame,' showing and governing how people react based on Marston's honor status